ALRIGHT, LET'S
MAKE THIS QUICK
Wholistically Considered
When designing the INITIAM VR game, I knew that since one of the main affordances of Virtual Reality is that you can engage with media physically, it would be key to design it in a way that would be key to engage the user physically.
In the Unity game-building engine, 2D planes can only be seen from one side, so I designed it in a way that the player had to duck down to enter a space and then stand up through the ceiling to reveal a key plot point in the game–using the Unity's back end mechanics to the advantage of the game, the player, and the designer.
3
Timelessly
Purposeful
A huge part of creative work is establishing aesthetics. In my work, I strive to create for now and for the future by letting the use and context of an aesthetic inform the choices I make.
When designing the logo and branding for Aria Event Center, Durham NC, I only worked in black and white and sought inspiration from Persian architectural detailing and iconic signatures.